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Operation flashpoint cold war crisis zombie mod
Operation flashpoint cold war crisis zombie mod










modified : WW4 Cars use now the same machinegun as the WW4 Armors added : Ammo crates for West, East and Everon weapons, available in Empty -> WW4 Ammo modified : increased every bullets damage by 0.5, it's a subtle change so the impact is not too much on the WW4 type of gameplay i want, but it allows some more balancing with the armor system. fixed : the AN-94+PSO had a very badly defined firemode that was crashing the game when switching to it. fixed : the Javelin/Vympel/SMAW left a wrong model for when you put down a missile, went back to default OFP model added : a rocket launcher version of the M202A1 (West -> Men -> Flash Grenadier 2 ) fixed : the strange bug that made the M202A1 flash launcher to crash when firing for some people fixed : the East WW4 Armor BTR999 floats a bit higher on water to prevent nearly invincibility against missiles fixed : the turret of the WW4 West HMMWV in 1st person view is now turning correctly

operation flashpoint cold war crisis zombie mod

fixed : WW4 West Recon troops have their complete wound texture now This solves some of the issues with the original release.

#Operation flashpoint cold war crisis zombie mod Patch

And that is only scratching the surface of this great mod, more detail can be found in the forum topic listed above.Īlso worth noting is the patch that Sanctuary released.

operation flashpoint cold war crisis zombie mod

There are many new features compared to the normal game, like much improved animations with new moves, new units and weapons, and replacements for the BIS units so you can play the campaigns with WW4 content.

operation flashpoint cold war crisis zombie mod

Sanctuary has released version 2.5, of his WW4 Modpack on the BIS forums, compatible with both Operation Flashpoint 1.96 and ArmA: Cold War Assault 1.99.










Operation flashpoint cold war crisis zombie mod